Tag Archives: WarRoom

Battlefield 3 Alpha… a thematic virtual battlefield experience

A Friend of a Friend allowed me to take Battlefield 3 Alpha for a test-drive… let me tell you, my initial experience has actually managed to exceed my ridiculous expectations.

Be aware reader: this game is in alpha, so anything said here is subject to change (knowing Dice-improve) as BF3 goes to Beta, then live.

That isn’t to say the game is already complete – It appears to me that spotting is largely unchanged, or perhaps even more subject to abuse – I seemed to be able to spam Q at various bushes until I was able to find people trying to crawl through them. Also, though you can spawn on your squad leader (or even anyone in your squad, it seemed that was server dependent) the initial stage seems to suffer from attackers easily being able to spawn camp defenders.

I liked a lot of the changes from BC2:
Movement is different in this game – it seems easier to hit players on the run, and bring them down. This means cover was more important, and movement takes an “I’m up, they see me, I’m down” mentality. Also, the re-tooling of the kits is a welcome change from BC2 – I found myself loving playing the support kit… most players seemed to go with the assault/medic. With the support, I was running around, dropping ammo packs for points; setting up in the subway (could defend a corridor quite well-had a 12:1 round where most of my kills were me defending a corridor); and my best ‘battlefield moment’ happened in a way that only the support kit (armed with a larger magazine) seemed to be able to do: a triple kill when I flanked the enemy’s line to see a squad all hiding behind the same rock.

Oh, and if you’ve watched some youtube videos, I can confirm that the BF3 theme music blares a bit when you do something crazy (like a triple kill). Thematic was how I would describe that experience of pwnage. This game has me thinking tactics. If I was a cat, this would be me:

Some updates to the Blog

Update2 – with some testing help (thanks Emma and Zach) I realized that all the functionality that the new “Add post” tab was giving is duplicated by the admin bar at the top, which (impressively) displays only links to things that a user has permissions to do. Thus, a newly registered user (who has ‘contributer’ permissions) can write a post immediately, but it won’t appear on the blog until approved. Most of us are Authors, and with that comes the ability to post immediately.) There are no issues with composing posts and including files/pictures with this method.

Update: Unfortunately, until I can get it fixed, the inserting of files from the new post tab is a bit broken… it’s easily fixed by viewing the html of your post before you submit and changing the img tag path beginnings from “../” to “./”

I’m looking for where I can tell it to just use the full URL, but no success yet.

A couple of notes:  I’ve added a new page to the Blog that allows for easy posting-(In fact, I’m testing that page right now).  Its right at the top, next the “home” tab.

I’ve added a few stock WarRoom images ripped off straight from the internets.  I’ve also found some SC2 map images for us to refer to for future strategic analysis.  You can use these by ‘Inserting’ them into your post-they are in our “media library.”  Some examples:

Hello world! I intend to rule you.

Welcome to the War Room. With this first post, I’d like to warn any newcomers that while I learn Word Press, the format of this blog may change dramatically, but the content will not!

The War Room is focused on one thing: Gaming Strategy. The only restriction: here we strategize to win.

This blog is set up (being set up) as a ‘posting by committee’ type of site. If you have a gaming strategy topic, or a match replays you want to debrief, this is the place to discuss.